The Animation/Illustration Major is an interdisciplinary program balancing traditional forms of creative storytelling with state-of-the-art technology. This approach prepares students for challenging careers in areas such as 2-D and 3-D animation, advertising, book and editorial illustration, and comic and children’s book art. The program is based in the Department of Art and Design. For further information, go to: Animation/Illustration (BFA)
Program Requirements
Click here for a list of courses that fulfill General Education categories.
Click here for a list of courses that fulfill World Languages and Cultures categories.
Code | Title | Credits |
---|---|---|
I. General Education | ||
A. New Student Seminar | 1 | |
C. Communication | ||
1. Writing | 3 | |
2. Literature | 3 | |
3. Communication | 3 | |
F. Humanities | ||
1. Great Works and Their Influences - Fulfilled by ARHT 105 or 106 in the major. | 0 | |
2. Philosophical and Religious Perspectives | 3 | |
G. Computer Science | 3 | |
K. Social Science | ||
1. American and European History | 3 | |
II. World Languages and Cultures | ||
A. World Languages | 6 | |
B. World Cultures - Fulfilled by ARHT 101 or ARTX 201 in the major. | 0 | |
III. Major Requirements | ||
A. Core Requirements | ||
ARFD 100 | Perceptual Drawing | 3 |
ARFD 101 | Surface | 3 |
ARFD 102 | Drawing as Research | 3 |
ARFD 103 | Color and Light | 3 |
ARFD 104 | Space | 3 |
B. Program Core Requirements | ||
ARFD 106 | Digital Literacy | 3 |
ARFD 200 | Time | 3 |
ARFD 400 | Art and Design Forum | 3 |
ARHT 102 | Visual Culture | 3 |
ARHT 101 | Special Topics in Global Art Cultures | 3 |
or ARTX 201 | Culture and Appearance | |
ARHT 105 | Global Foundations in Art and Visual Culture | 3 |
or ARHT 106 | Modern Visions 1400-1945 | |
ARHT 306 | Critical Design Studies | 3 |
C. Major Requirements | ||
ARIL 101 | Introduction to Animation and Illustration | 3 |
ENTR 201 | The Entrepreneurial Mindset and Innovation | 3 |
ARIL 202 | 3D Character Building | 3 |
ARHT 282 | History of Animation and Illustration | 3 |
ARIL 200 | Digital Painting Methods | 3 |
ARIL 262 | 2D Animation | 3 |
ARIL 310 | Motion Graphics-Compositing I | 3 |
ARIL 225 | Art of the Visual Narrative | 3 |
COED 401 | Cooperative Education Experience I | 3 |
ARIL 422 | Final Project I | 4 |
ARIL 423 | Animation/Illustration Thesis II | 4 |
D. Animation or Illustration Track | ||
Complete either the Animation or Illustration track requirements below. | 24 | |
Total Credits | 120 |
Animation Track
Code | Title | Credits |
---|---|---|
Animation Track Requirements | ||
ARIL 321 | 3D Character Rigging | 3 |
ARIL 330 | Visual Effects/Compositing II | 3 |
ARIL 325 | Interactive Game Development I | 3 |
ARIL 425 | Animation: Game Development II | 3 |
ARIL 455 | Animation: Collaborative Production | 3 |
Animation Track Electives | ||
Complete three courses from the following: | 9 | |
Life Drawing, Beginning I | ||
Intermediate Digital Painting Methods | ||
Experimental Animation | ||
Special Topics in Entrepreneurship | ||
Creating Your Startup Business Model | ||
Preparing to Pitch and Launch Your Startup | ||
Digital Filmmaking I | ||
Introduction to Screenwriting | ||
Total Credits | 24 |
Illustration Track
Code | Title | Credits |
---|---|---|
Illustration Track Requirements | ||
ARIL 300 | Intermediate Digital Painting Methods | 3 |
ARIL 315 | Illustration Studio: Concepts | 3 |
ARIL 311 | Illustration Studio II: Cartooning | 3 |
ARIL 401 | Illustration Studio III: Editorial | 3 |
ARDW 201 | Life Drawing, Beginning I | 3 |
Illustration Track Electives | ||
Complete three courses from the following: | 9 | |
3D Character Rigging | ||
Interactive Game Development I | ||
Visual Effects/Compositing II | ||
Professional Business Practice for Illustration | ||
Creating Your Startup Business Model | ||
Preparing to Pitch and Launch Your Startup | ||
Total Credits | 24 |